Dota 2 - Patch vom 5.6.2013

    • Dota 2 - Patch vom 5.6.2013

      Hier mit einem Tag Verspätung den aktuellen Changelog. In der Vergangenheit gab es ja sowieso viel zu wenig News, wird sich bald wieder ändern ;)
      @j0k3r Zufrieden?

      Changelog
      - Fixed a bug with Broadcasters trying to select units
      - Fixed a bug with Reaper's Scythe
      - Stone Gaze effect improvements
      - Mortal Strike sound added
      - Fixed Stone Gaze sometimes lasting too long
      - Fixed Thirst initial armor value being incorrect
      - Updated CM pick/ban layout
      - Fixed headless Luna
      - Fixed Swap with All Random
      - Fixed a crash when combining Skewer and Pounce
    • eigentlich meine ich die:

      Spoiler anzeigen
      BALANCE
      - Axe: Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4
      - Ancient Apparition: Ice Vortex cooldown decreased from 6 to 5
      - Ancient Apparition: Ice Blast base AoE increased from 225 to 275
      - Ancient Apparition: Added Aghanim's Scepter (Ice Blast duration increased from 8/9/10 to 17)
      - Batrider: Vision decreased from 1800/800 to 1400/800
      - Batrider: Flamebreak manacost increased from 80/100/120/140 to 140
      - Beastmaster: Greater Hawk invisibility fade time decreased from 5 to 4
      - Bloodseeker: Strygwyr's Thirst now gives you bonus 3/4/5/6 armor when active
      - Bloodseeker: Bloodrage dispels the target before applying its buff
      - Bloodseeker: Rupture damage is now HP loss
      - Bounty Hunter: Track manacost from 70/60/50 to 50
      - Brewmaster: Aghanim's Primal Split units now gain your current level of Drunken Brawler
      - Brewmaster: Fire Spirit no longer upgrades damage with Aghanim's Scepter
      - Bristleback: Quill Spray hit memory increased from 10 to 14 seconds
      - Broodmother: Incapacitating Bite miss chance from 10/20/30/40% to 30/40/50/60%
      - Broodmother: Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4
      - Clinkz: Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30
      - Clockwerk: Power Cogs no longer knock back magic immune units
      - Crystal Maiden: Brilliance Aura mana regen increased from 0.5/1/1.5/2 to 1/1.5/2/2.5
      - Crystal Maiden: Freezing Field explosion AoE increased from 215 to 230
      - Crystal Maiden: Aghanim's Freezing Field's attack speed reduction aura increased from -20 to -50
      - Dark Seer: Vacuum cooldown increased from 22 to 24
      - Dazzle: Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6
      - Dazzle: Shallow Grave can now be cast on magic immune allies
      - Death Prophet: Movement speed decreased from 285 to 280
      - Death Prophet: Silence AoE increased from 200/275/350/350 to 350
      - Death Prophet: Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
      - Disruptor: Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds
      - Disruptor: Thunder Strike damage per strike decreased from 50/75/100/125 to 40/60/80/100
      - Disruptor: Thunder Strike AoE increased from 200 to 240
      - Doom: Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath
      - Doom: Aghanim's Scepter upgrade duration reworked (duration doesn't count down while near Doom)
      - Dragon Knight: Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS)
      - Drow Ranger: Trueshot Aura increased from 14/18/22/26% to 16/20/24/28%
      - Earthshaker: Turn rate improved from 0.4 to 0.6
      - Earthshaker: Fissure range increased from 1200 to 1300
      - Earthshaker: Echo Slam now considers illusions as heroes
      - Elder Titan: Ancestral Spirit vision type from Flying to Ground
      - Elder Titan: Natural Order aura increased from 20/40/60/80% to 25/50/75/100%
      - Enchantress: Aghanim's Scepter bonus attack range increased from 165 to 190
      - Enigma: Malefice scaling reworked (now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)
      - Gyrocopter: Flak Cannon cooldown increased from 20 to 30
      - Huskar: Base Strength increased by 3
      - Huskar: Burning Spears DPS increased from 4/8/12/16 to 5/10/15/20
      - Huskar: Life Break HP cost increased from 35/30/25% to 40/35/30%
      - Huskar: Berserker's Blood Reworked (now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)
      - Huskar: Removed from Captain's Mode
      - Invoker: Alacrity manacost decreased from 100 to 75
      - Invoker: Ghost Walk slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50
      - Invoker: Ghost Walk cooldown decreased from 60 to 35
      - Invoker: Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15
      - Io: Spirits no longer provide vision, except temporarily when they collide with an enemy hero
      - Io: Overcharge hp/mp cost increased from 3.5% to 4.5%
      - Juggernaut: Omnislash no longer jumps on Tombestone Zombies
      - Keeper of the Light: Base Strength decreased by 2
      - Kunkka: Ghost Ship damage increased from 300/400/500 to 350/450/550
      - Kunkka: X Marks The Spot manacost decreased from 80/90/100/110 to 80
      - Kunkka: X Marks The Spot vision from 1000 flying to 400 ground vision
      - Lich: Chainfrost bounce count increased from 7 to 10
      - Lifestealer: Open Wounds cast range decreased from 600 to 200/300/400/500
      - Lina: Attack range increased from 625 to 635
      - Lion: Mana Drain break and cast range improved by 100 (750/1100 -> 850/1200)
      - Lion: Aghanim's Finger of Death CD decreased from 160/100/40 to 100/60/20
      - Lone Druid: Spirit Bear now has its HP drained by Armlet when active
      - Lone Druid: Spirit Bear bounty increased from 100 to 300
      - Lycanthrope: Armor increased by 1 (Shapeshift total armor is still the same as before)
      - Magnataur: Reverse Polarity damaged decreased from 150/225/300 to 50/125/200
      - Medusa: Stone Gaze Reworked

      Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.

      Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.

      View Angle Spread: 85
      Gaze Duration: 6 seconds.
      Stone Duration: 3 seconds
      Bonus Physical Damage: 30/40/50%
      AOE: 1000
      CD: 90
      Manacost: 200

      Note: Kills illusions instead of petrifying them

      - Medusa: Removed from Captain's Mode
      - Meepo: Innate magic resistance increased from 25% to 35%
      - Mirana: Elune's Arrow now deals up to 100 extra damage based on distance the arrow traveled
      - Mirana: Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100
      - Mirana: Starfall will choose a new target for the second star if the first died before impact
      - Morphling: Base attack time improved from 1.7 to 1.6
      - Naga Siren: Rip Tide cooldown rescaled from 19/16/13/10 to 10
      - Necrolyte: If a unit dies under Reaper's Scythe, it will be credited to Necrolyte
      - Necrolyte: Aghanim's Reaper's Scythe causes buyback to be disabled on heroes it kills for that death
      - Nyx Assassin: Mana Burn drain and damage decreased from 5x Int to 3.5/4/4.5/5x
      - Nyx Assassin: Mana Burn manacost rescaled from 130/120/110/100 to 100
      - Nightstalker: Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)
      - Ogre Magi: Ignite DPS increased from 26/32/38/44 to 26/34/42/50
      - Omniknight: Added Aghanim's Scepter (Global and affects buildings)
      - Outworld Devourer: Movement speed increased from 310 to 315
      - Phantom Assassin: Blur level 4 evasion increased from 35% to 40%
      - Phantom Lancer: Spirit Lance, Dopplewalk, Juxtapose and Phantom Edge illusions damage dealt decreased from 25% to 20%
      - Pudge: Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5
      - Pugna: Nether Blast structure damage increased from 33% to 50%
      - Pugna: Decrepify can now target Tombstone
      - Razor: Eye of the Storm duration increased from 20/25/30 to 30
      - Razor: Eye of the Storm strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)
      - Razor: Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%
      - Riki: Permanent Invisibility fade time decreased from 3/2.25/1.5 to 3/2/1
      - Sand King: Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5
      - Sand King: Sand Storm now has a smoother damage interval (1->0.5, total damage is the same)
      - Shadow Demon: Base Intelligence decreased by 3
      - Shadow Demon: Shadow Poison no longer gives vision over the targets with the debuff
      - Shadow Fiend: Requiem of Souls slow rescaled from 15/20/25% to 20%
      - Shadow Fiend: Requiem of Souls damage reduction increased from 15/20/25% to 50%
      - Shadow Shaman: Aghanim's Mass Serpent Wards damage increased from 53-59/74-79/94-100 to 85-90/105-110/125-130
      - Silencer: Global Silence now affects sleeping units
      - Silencer: Added Aghanim's Scepter for Silencer (Adds CotS to all units and increases duration by one)
      - Skeleton King: Reincarnation slow now affects attack speed as well
      - Skeleton King: Reincarnation slow happens immediately upon death rather than after reincarnating
      - Skeleton King: Critical Strike Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain)
      - Slardar: Bash damage type from magical to physical
      - Slardar: Sprint cooldown decreased from 40 to 28
      - Sniper: Shrapnel AoE increased from 360 to 400
      - Spirit Breaker: Charge of Darkness will now also Greater Bash its target
      - Storm Spirit: Electric Vortex cooldown decreased from 20 to 21/20/19/18
      - Tidehunter: Ravage AoE rescaled from 825/925/1025 to 1025
      - Timbersaw: Base Strength increased by 3
      - Timbersaw: Int growth increased from 1.8 to 2.4
      - Timbersaw: Chakram initial manacost rescaled from 125/150/175 to 75/125/175
      - Timbersaw: Chakram move speed increased from 800 to 900
      - Tiny: Toss cooldown decreased from 10 to 9
      - Tiny: You can now Toss units to Runes
      - Treant Protector: Leech Seed slow increased from 24% to 28%
      - Treant Protector: Leech Seed's healing effect no longer ends when the target dies
      - Troll Warlord: Battle Trance cooldown increased from 20 to 30
      - Troll Warlord: Battle Trance duration decreased from 10 to 7
      - Tuskar: Snowball cooldown decreased from 24 to 21
      - Undying: Soul Rip cast range increased from 650 to 750
      - Ursa: Fury Swipes duration increased from 6 to 15
      - Vengeful Spirit: Strength increased from 16 + 2.3 to 18 + 2.6
      - Vengeful Spirit: Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200
      - Venomancer: Poison Sting duration increased from 6/7/8/9 to 6/8/10/12
      - Viper: Corrosive Skin affects any damage source not just regular attacks
      - Viper: Viper Strike is no longer removed by Dark Pact or Kraken Shell
      - Witch Doctor: Death Ward cast range rescaled from 300/350/400 to 400
      - Witch Doctor: Maledict cast range increased from 400 to 525
    • teil 2:

      Spoiler anzeigen
      - Drums of Endurance: Recipe cost increased from 750 to 800
      - Armlet of Mordiggian: HP regen decreased from 8 to 7
      - Assault Cuirass: Positive armor aura is no longer prevented from stacking with other items
      - Black King Bar: Magic Immunity now has a 6th level of decrease
      - Blade Mail: Armor increased from 5 to 6
      - Blade Mail: Damage Return cooldown decreased from 22 to 17
      - Blink Dagger: Cooldown decreased from 14 to 12
      - Bloodstone: Initial charges increased from 6 to 8
      - Bloodstone: Can be activated to instantly kill yourself (requires a ground target)
      - Bottle: While empty, causes couriers to move 30% slower
      - Courier: Courier no longer block neutral creeps from spawning
      - Courier: Courier Speed Burst from 100% to 50% MS bonus (still reaches max speed)
      - Dagon: Recipe cost decreased from 1300 to 1250
      - Dust of Appearance: Now stacks in inventory
      - Dust of Appearance: Now slows heroes with an invisibility buff on them by 10%
      - Ethereal Blade: Self or ally cast duration increased to 4 seconds
      - Eul's Scepter of Divinity: Movement speed bonus increased from 30 to 35
      - Force Staff: Recipe cost decreased from 1000 to 900
      - Gem of True Sight: Gem can no longer be destroyed
      - Gem of True Sight: Gold cost increased from 700 to 850
      - Headress of Rejuvenation: Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active)
      - Linken's Sphere: Cooldown decreased from 20 to 17
      - Medallion of Courage: Cast range increased from 800 to 1000
      - Mekansm: Regeneration Aura AoE increased from 500 to 750 (now equal to active)
      - Buckler: Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active )
      - Necronimicon: Warrior and Archer armor type changed from Heavy to Hero (takes less damage from creeps)
      - Null Talisman: Recipe cost decreased from 145 to 135
      - Observer Ward: Initial Stock now starts at 1 instead of 2 (max stock is still 2)
      - Quelling Blade: Can now target Observer or Sentry wards dealing 100 damage (wards have 200 hp)
      - Quelling Blade: Cast range increased from 100 to 350
      - Radiance: Burn damage increased from 45 to 50
      - Sange and Yasha: Minor changes to stats
      - Sentry Ward: AoE decreased from 950 to 800
      - Shadow Amulet: Fade time decreased from 2.6 to 2.4
      - Shadow Blade: Damage decreased from 30 to 22
      - Shiva's Guard: Aura AoE decreased from 1000 to the standard 900
      - Shiva's Guard: Attack Speed reduction increased from -30 to -40
      - Stygian Desolator: Corruption armor reduction increased from 6 to 7
      - Veil of Discord: Discord AoE increased from 550 to 600

      - Captain's Mode bans changed from 2/3 to 2/2/1
      - Captain's Mode picks changed from 3/2 to 2/2/1
      - Adjusted ban/pick/reserve times Captain's Mode

      - Deny XP and Bonus XP/Gold AOE is now the same as regular XP AOE (1000->1200)
      - 4 hero XP bonus changed from 15+6*Level to 20+5*level
      - 5 hero XP bonus changed from 10+5*Level to 15+4*level
      - Level 11 XP requirements reduced from 6500 to 6000
      - Level 12 XP requirements increased from 7700 to 8200
      - Gold for ending a spree changed from 50->400 (3x->10x) to 75->600

      - Buy back cooldown increased from 5 to 6 minutes
      - Level 1 and Level 2 towers armor increased from 18 to 20
      - Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
      - Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way

      - Backdoor protection now also reduces incoming damage by 25%
      - Siege units HP increased from 500 to 550

      - Repicking a randomed hero now re-adds the hero to the pool
      - Swapping a hero that you randomed now costs you 100 gold

      BUGS
      - Earthshaker: Fixed a number of slightly incorrect properties with Echo Slam.
      - Troll Warlord: Fixed a number of slightly incorrect properties with Whirling Axes.

      AUDIO
      - Ownage sounds now play on the default Mega-kills, Bastion Mega-kills, Pyrion Flax Mega-kills, and Pirate Captain Mega-kills announcers whenever your team scores 5 or more kills without any heroes on your team dying.

      VISUAL
      - Mirana: Reduced arrow size by 10%
      - Mirana: Reduced arrow saturation
      - Mirana: Enemies continue to not see or hear the same effects on the arrow as allies do