Much Balance such Bugfix wow 
Fun fact: Der Patch hat am Anfang reihenweise die Server abstürzen lassen 
 
	
		Changelog
	 
	
	
		
									
									
									
								
Fun fact: Der Patch hat am Anfang reihenweise die Server abstürzen lassen
 
 
		[GAMEPLAY]
– Fixed P2000 ammo capacity.
[MISC]
– Fixed a corrupt packets issue that occurred when a client attempted to play on community servers after official servers.
– rcon stats now include server frame simulation time ms, stddev of simulation time ms, and tick precision ms.
– Fixed an exploit used by malicious servers to bypass SERVER_CAN_EXECUTE restriction on connected clients.
– Fixed achievement icons not displaying.
[MAPS]
-Cache
–Exploit fix in Bombsite B
-Facade
–Updated overview image
-Cobblestone
–Fixed sticky spot under roof overhang at B
–Fixed overview map not matching the geometry at Gallery
–Raised ceiling and added trim in Gallery
–Fixed sticky clip brush at A
–Added clip brush to tapestry in CT room so you can’t walk through it
 room so you can’t walk through it
–Fixed floating electrical box in sewer stairwell
–Fixed missing texture above T ramp
–Removed handrail/clips and adjusted lighting in CT hallway
 hallway
–Fixed wooden platform clipping into stone in T spawn
–Made window bars in B tunnels & Gallery non-solid
– Fixed P2000 ammo capacity.
[MISC]
– Fixed a corrupt packets issue that occurred when a client attempted to play on community servers after official servers.
– rcon stats now include server frame simulation time ms, stddev of simulation time ms, and tick precision ms.
– Fixed an exploit used by malicious servers to bypass SERVER_CAN_EXECUTE restriction on connected clients.
– Fixed achievement icons not displaying.
[MAPS]
-Cache
–Exploit fix in Bombsite B
-Facade
–Updated overview image
-Cobblestone
–Fixed sticky spot under roof overhang at B
–Fixed overview map not matching the geometry at Gallery
–Raised ceiling and added trim in Gallery
–Fixed sticky clip brush at A
–Added clip brush to tapestry in CT
 room so you can’t walk through it
 room so you can’t walk through it–Fixed floating electrical box in sewer stairwell
–Fixed missing texture above T ramp
–Removed handrail/clips and adjusted lighting in CT
 hallway
 hallway–Fixed wooden platform clipping into stone in T spawn
–Made window bars in B tunnels & Gallery non-solid

