Release Notes for 11/10/2015

    • Release Notes for 11/10/2015

      CS:GO schrieb:

      [SOUND]
      – Increased fidelity and weight of jump land sound.
      – Landing sounds now play an additional sound depending on the surface.
      – 3rd person footsteps are now slightly louder in relation to weapon sounds for increased positional clarity. (Further volume compression may be possible by enabling “sound normalization,” “volume equalization,” or a similar setting in your audio playback device properties)
      – New surface footstep sounds to reduce repetition and phasing as well as increasing listenability and positional clarity.
      — Concrete
      — Wood
      — Rubber
      — Snow
      — Glass
      — Grass
      — Mud
      — Dirt
      — Solid Metal
      — Metal Grate
      — Metal Chainlink
      – Fixed a bug where give_ammo sound was playing for every shotgun shell insertion animation.
      – Minor volume mix adjustments
      – (Note: For players using virtual surround sound, please be sure to set the audio settings in CSGO to 5.1 speakers.)

      [MISC]
      – Awp now always un-zooms during reload animation
      – Misc player animation CPU performance optimizations
      – Overview icons can now be scaled with the convar mapoverview_icon_scale

      [STEAM CONTROLLER]
      – Game now requires Steam Client to be updated as of Oct 14 2015 or later.
      – Added native support for the Steam Controller

      [ DEDICATED SERVERS ]
      – Added concommand sv_setsteamaccount to specify Game Server Login Token. To create a GSLT go to
      http://steamcommunity.com/dev/managegameservers

      Quelle: blog.counter-strike.net/index.php/2015/11/13087/