Suchergebnisse

Suchergebnisse 81-100 von insgesamt 201.

  • Zitat von SC2 US: „ Patch 3.1.3 is now live! (...)“ Quelle: us.battle.net//sc2/en/blog/20042693

  • Zitat von CS:GO: „[ MISC ] – Gemini missions’ previous rating data on in-game scoreboard will now reliably refresh for the players when they replay Gemini missions. – Improved bullet accuracy tracking algorithm to correctly account for the last kill of the match. – Improved headshot tracking algorithm for shotguns to record a headshot if any of the pellets in the blast hit victim’s head. – Tuned Blitz Mission schedule to better fit peak CS:GO users worldwide. – Fixed a ladder position interpolat…

  • Zitat von CS:GO: „[OPERATION WILDFIRE] – Operation Wildfire is LIVE: http://counter-strike.net/operationwildfire — Seven community maps available in Competitive Matchmaking as well as other game modes via the Operation Wildfire map group – The Operation Wildfire Access Pass ($5.99) is now available giving access to the following features: — The Operation Wildfire coin, upgradeable through the completion of challenge missions — An Operation Journal that tracks your stats in official competitive m…

  • Zitat von Heroes US: „ We’ve just released a new patch for Heroes of the Storm that applies a few Hero and Talent balance changes. Check out the patch notes within. (...)“ Quelle: us.battle.net//heroes/en/blog/20038832

  • Zitat von Heroes US: „ We’ve just released a new patch for Heroes of the Storm that applies a few Hero and Talent balance changes, and fixes a few bugs. Check out the patch notes within. (...)“ Quelle: us.battle.net//heroes/en/blog/20008204

  • Zitat von Heroes US: „ We’ve just released a new patch for Heroes of the Storm! Today’s update marks the beginning of our Lunar Festival 2016 event, which brings new special event quests, rewards, and more to the game! Check out the patch notes within. (...)“ Quelle: us.battle.net//heroes/en/blog/19995509

  • Zitat von UT4: „We've made a new pre-alpha playable build available. See the instructions on how to get this build. Release notes are available here. “ Quelle: forums.unrealtournament.com/sh…ted-2-1-2016&goto=newpost

  • Legacy of the Void 3.1.2 Patch Notes

    noob - - StarCraft II

    Beitrag

    Zitat von SC2 US: „ Patch 3.1.2 is live, bringing you a new unlockable Tal'darim skin for the Colossus and updated command card icons. (...)“ Quelle: us.battle.net//sc2/en/blog/19994827

  • Zitat von SC2 US: „ Since the launch of Legacy of the Void, we’ve been testing numerous changes to determine the first set of changes to the game. Now, it’s time for those changes to be implemented. (...)“ Quelle: us.battle.net//sc2/en/blog/20012086

  • Zitat von CS:GO: „[MISC] – Explosive damage and damage from flying grenade impacts will now always use armor penetration formulas when the victim wears armor (thanks to the video uploaded by Andrew PhoenixFight3r). – Added convar mp_drop_knife_enable (defaults to ‘0’) that allows players on community servers to drop their knives. [Linux client] – Fixed displays to set on the correct monitor in multi-monitor setups. – Fixed a bug in mouse handling when moving mouse toward the top-left. “ Quelle: …

  • Zitat von Heroes US: „ We’ve just released a new patch for Heroes of the Storm in order to apply a few Hero and Talent balance changes. Check out the patch notes within. (...)“ Quelle: us.battle.net//heroes/en/blog/20021838

  • Zitat von Heroes US: „ Our next major Heroes of the Storm patch has just arrived to the Public Test Realm and will be available for playtesting until February 1. Read within to catch the patch notes for our impending Heroes update. (...)“ Quelle: us.battle.net//heroes/en/blog/19998381

  • Call to Action: January 22 Balance Testing

    noob - - StarCraft II

    Beitrag

    Zitat von SC2 US: „ Help us test changes to Photon Overcharge, the Adept, and more in our latest Balance Test Map. (...)“ Quelle: us.battle.net//sc2/en/blog/20020253

  • Zitat von Heroes US: „ Get a sneak peek of what’s coming to the Nexus! (...)“ Quelle: us.battle.net//heroes/en/blog/19993882

  • Zitat von CS:GO: „[HOLIDAY] – Removed holiday cheer. [MISC] – Added a convar cl_crosshair_sniper_width to allow increasing width of sniper crosshair lines on high dpi monitors or multimonitor setups. – Fixed some looping sounds not stopping after Killer Replay. – Bomb plant and defuse are excluded from Low-Light playback. – Players can no longer vote-kick a bot. – An HE grenade not owned by any connected player will no longer result in kicking the victim for too many suicides. [LINUX] – Fixed mo…

  • Zitat von Heroes US: „ We’ve just released a new patch for Heroes of the Storm in order to apply a few Hero and Talent balance changes. Check out the patch notes within. (...)“ Quelle: us.battle.net//heroes/en/blog/19996517

  • Zitat von Heroes US: „ Introducing the first Global Championship events of 2016. (...)“ Quelle: us.battle.net//heroes/en/blog/19994382

  • Zitat von Heroes US: „ We’ve just released a new patch for Heroes of the Storm! Today’s update marks the end of our Winter Veil and Cho’gall Buddy Brawl events, and brings a new Hero, as well as several new cosmetic items to the Nexus. Check out the patch notes within. (...)“ Quelle: us.battle.net//heroes/en/blog/19993879

  • Zitat von CS:GO: „[GRAPHICS] – Updated sticker inspect glove model. – Fixed certain video options not getting applied immediately when user changed them during a match. – Fixed some cases where updated glove models interpenetrated weapon models. [SOUND] – Fixed bug that caused some weapons to sound quieter than intended. – Minor sound mix changes. [LINUX] – Fixed a regression where small mouse movements could be ignored. “ Quelle: blog.counter-strike.net/index.php/2016/01/13509/

  • Zitat von CS:GO: „[GRAPHICS] – Visually upgraded all first-person arm, hands and glove models. [KILLER REPLAY] – Fixed a bug where client could sometimes get stuck in Killer Replay with a black screen. – Fixed a bug where victim weapons could sometimes be invisible in Killer Replay. – Player’s own footstep sounds are now correctly mixed as third-person footsteps during Killer Replay. – Voice communications are now not faded out before and after Killer Replay. [SOUND] – Reduced volume falloff dis…