Suchergebnisse
Suchergebnisse 21-40 von insgesamt 201.
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Zitat von CS:GO: „The following changes are in the “1.35.5.3rc2” CS:GO Beta depot. [Inferno] (Thanks to everybody that reported bugs and general feedback!) – Opened up skybox between alt-mid and A site – Added back position on side of double-stack box in A site – Tightened bombsite area on A site to prevent bomb being planted outside of platform – Fixed barrels in A site not rendering if you were inside Library – Made it smoother to move on top of the well in CT spawn – Removed clipping on top o…
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Zitat von CS:GO: „The following changes are in the “1.35.5.3rc” CS:GO Beta depot. [MAPS] – A revised version of de_inferno is available in the Beta depot. Check it out and send us your feedback! [GAMEPLAY] – Added a 0.4 second cooldown to the crouch button to reduce the visual noise from spamming crouch in the air. — This is tunable via the convar sv_timebetweenducks. – Fixed a case where a player’s crouch state did not match the state of the +duck key. The most noticeable case was when taking o…
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Zitat von CS:GO: „[Graffiti] – Added ability to apply graffiti. http://www.counter-strike.net/graffiti/ – Added Community Graffiti Box 1 to offers. – Added CS:GO Graffiti Box to offers. – For a limited time every player will get a graffiti pattern when they launch the game. – Added sealed graffiti to the list of possible weekly drops. – Graffiti FAQ: https://support.steampowered.com/kb_article.php?ref=7737-UKVB-0657 [Misc] – Improved reliability of smoke grenades popping to extinguish fire when …
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Zitat von UT4: „I've noticed that discussion on the upcoming build (https://wiki.unrealengine.com/Version_Notes_2016_10_10) is being discussed in: New playable pre-alpha build posted 8/29/2016 Let's discuss in this thread and keep the build's separate for future reference. With the Impact Hammer being removed, maybe we could have a melee action? Like Overwatch, DOOM and Halo? MUTATOR - Dodge Kick Melee [PROTOTYPE] MUTATOR Butt Melee Looking forward to the separate grenade launcher weapon. “ Quel…
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Zitat von CS:GO: „[GAMEPLAY] – Replaced accuracy model for shots taken while in the air. See http://blog.counter-strike.net/index.php/air-time/ for details. (Thanks /u/SlothSquadron for RC feedback) [SOUND] – Increased fidelity and reduced distortion in fire sounds for Famas, Galil, Aug, SG553, M4A4, M4A1-S, unsilenced M4A1-S, and AK47. – Added unique distant, draw, and reload sounds for Famas, Galil, Aug, SG553, M4A4, M4A1-S, and unsilenced M4A1-S. [MISC] – Added Series 2 Pins to available offe…
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Zitat von CS:GO: „The following changes are in the “1.35.4.9rc” CS:GO Beta depot. [NETWORKING] – Allowing wider range for network channel bandwidth rate setting representing allowed game traffic to client: — Increased default rate to 196608 which will accommodate users with internet connections of 1.5 Mbps or better. — Players can increase their rate setting up to 786432 to represent 6 Mbps surge bandwidth allowed, but must be aware that requesting high surge bandwidth may cause packet loss if t…
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Zitat von CS:GO: „[Gameplay] – The first-person camera of players, spectators, and demo-viewers is no longer allowed to rise higher than their third-person head. This should prevent first-person players from being able to see from perspectives where their third-person head is not also exposed. – When a player’s first-person camera is adjusted, bullets fired from both their client and server-side locations are also adjusted to emit from the corrected position. – If for any reason the third-person…
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Zitat von CS:GO: „The following changes are in the “1.35.4.7rc2” CS:GO Beta depot. [Misc] – Fixed firstperson/thirdperson desync during crouch-spam cooldown. – Fixed firstperson camera jolts during grenade throws and strafing. – Fixed ‘jittery’ players when viewed from thirdperson camera. “ Quelle: blog.counter-strike.net/index.php/2016/09/16008/
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Zitat von CS:GO: „The following changes are in the “1.35.4.7rc” CS:GO Beta depot. [Gameplay] – The first-person camera of players, spectators, and demo-viewers is no longer allowed to rise higher than their third-person head. This should prevent first-person players from being able to see from perspectives where their third-person head is not also exposed. – When a player’s first-person camera is adjusted, bullets fired from both their client and server-side locations are also adjusted to emit f…
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Zitat von CS:GO: „[CSGO] – Added the Gamma 2 Case. [SERVERS] – Added official game servers in Peru. [SPECTATOR] – Player xray glow now dims when player is not making any audible sound. Several convars are available to tweak this behavior; “find spec_glow” for a list. [MISC] – Restored availability of cl_avatar_convert_rgb command used by tournament organizers. [LINUX] – Fix a bug where some users would have a bad mem_level set which would cause poor performance. [SOUND] – Increased fidelity and …
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Zitat von CS:GO: „[COLOGNE 2016] – Shipped in-game assets that are unlocked via the Series 2 Collectible Pins that will be available to attendees of ESL One Cologne 2016. [MISC] – Added new option “Fetch Event Data” to logic_eventlistener entity. If set, a new “event_data” field will be created in the eventlistener’s ScriptScope containing information about the event. – Resurrected the convar mp_spec_swapplayersides. “ Quelle: blog.counter-strike.net/index.php/2016/06/15010/
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Zitat von CS:GO: „[COLOGNE 2016] – Added team stickers, player autographs, Pick’Em and Fantasy Games for Cologne 2016 CS:GO Major Championship. — http://www.counter-strike.net/pickem/cologne2016 – Added support for Cologne 2016 game authentication codes to allow third-party websites and applications to manage your Cologne 2016 Pick’Em and Fantasy Games without running the actual game client. — For more information on game authentication codes, visit: https://developer.valvesoftware.com/wiki/Coun…
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Zitat von CS:GO: „[SOUND] – Lowered volume level of first-person nearly empty clip sound to match its volume level falloff in the environment. – Fixed a regression in Nova and Sawed Off reloading sounds. [Mac] – Added video option (default on) for frame rate smoothing. Frame rate smoothing significantly reduces hitching and stuttering, but at the expense of reducing overall frame rate. – Significantly reduced input latency. – Added audio option “Play Audio When Game in Background” to match behav…
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Zitat von CS:GO: „[CS:GO] – Added new Gamma weapon case featuring 17 community-created weapon finishes and all-new knife finishes. – Operation Wildfire Access Pass is no longer available for purchase. [XP] – New CS:GO players will get a significant earned XP boost multiplier in Recruit and Private Ranks. – Competitive matchmaking for new CS:GO players is now unlocked sooner, as soon as they rank up from Recruit to Private Rank 2. [PRIME BETA UPDATE] – CS:GO accounts will be Prime if they have ve…
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Zitat von CS:GO: „[MISC] – Replaced the penalty for the suicide or disconnection of a player. Instead of the elimination of round-end income, a living enemy player now receives compensation equal to the missed kill reward opportunity. – On Valve official servers, the current map will be excluded from the vote options at the end of a match. – Modified behavior of mp_endmatch_votenextmap_keepcurrent (default 1). When set to 0, the current map will be excluded from the end of match map vote panel. …
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Zitat von CS:GO: „[PINS] – Added the CS:GO Collectible Pins Series 1 capsule offer that can be purchased in-game. – As of June 1st, Series 1 Genuine Collectible Pins will be available at WeLoveFine.com [GAMEPLAY] – Default spec_freeze_time reduced from 5.0 to 3.0. – Added fade and blur to deathcam (when mp_forcecamera 1). – Fade and blur in deathcam are more aggressive when killed with a headshot (when mp_forcecamera 1). [SPECTATING] – Improved spectating cameras for de_cache. – Improved spectat…
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Zitat von CS:GO: „[OS X and LINUX] – OS X and Linux now use 64-bit game clients. This fixes numerous long standing random crashes specific to those platforms. – Please report bugs specific to OS X and Linux here: https://github.com/ValveSoftware/csgo-osx-linux “ Quelle: blog.counter-strike.net/index.php/2016/05/14479/
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Zitat von CS:GO: „[MISC] – Blood decals on player models will now reliably display for players and spectators in-game. – Buy menu calculation of the Accurate Range of weapons will now show same values as obtained with cl_weapon_debug_show_accuracy and cl_weapon_debug_print_accuracy, gameplay has not changed. – Steam controller now properly adjusts when scoped respecting zoom_sensitivity_ratio_joystick value. – Major championship trophy animation will now show more rows of etched names when inspe…