Release Notes for 7/23/2015

    • Release Notes for 7/23/2015

      CS:GO Patches schrieb:

      [ SOUND ]
      – Reduced frequency of CT equipment sound.
      – Fixed a case where a dead player or dead bot played footstep sounds.
      – Removed minor audio artifacts and smoothed tails for FiveSeven and Glock fire sounds.
      – Fixed distant sounds for Galil.
      – New sand surface footstep sounds with additional variations.

      [ PHYSICS ]
      – Doors and moving trains now move at correct speed on servers with tickrate above 64.
      – Doors and moving trains will no longer get blocked by weapons or decoys.

      [ MISC ]
      – If mp_teammates_are_enemies is set when a round is won, round numbers now properly count and increment.
      – Fixed a rare purchasing issue when items purchased from limited-time offers resulted in an unredeemed claim item in inventory.
      – Fixed rendering of debug overlays sometimes not getting cleared when connecting to a new server.
      – Fixed P2000 viewmodel hammer pop when reloading.
      – Added in-game flags for Vietnam and Mongolia.
      – Added Gunsmith style to workshop workbench (for more information visit: http://blog.counter-strike.net/workshop/finishes/gunsmith.html)

      Quelle: blog.counter-strike.net/index.php/2015/07/12182/
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