Release Notes for 2/19/2016

    • Release Notes for 2/19/2016

      CS:GO schrieb:

      [ MISC ]
      – Gemini missions’ previous rating data on in-game scoreboard will now reliably refresh for the players when they replay Gemini missions.
      – Improved bullet accuracy tracking algorithm to correctly account for the last kill of the match.
      – Improved headshot tracking algorithm for shotguns to record a headshot if any of the pellets in the blast hit victim’s head.
      – Tuned Blitz Mission schedule to better fit peak CS:GO users worldwide.
      – Fixed a ladder position interpolation bug that would cause players to teleport back to the top of ladders they fell off of
      – Fixed a rare player collision bug that would deal extreme falling damage to players stuck between nearly vertical level or prop geometry
      – Fixed server crash when players were moving around func_tracktrains entities (fixes community server crashes when running mods Zombie Escape, Minigames, etc).
      – Fixed a regression in StatTrak Music Kits official MVP counter display.
      – Fixed a regression in competitive timeouts voting rules.

      [MAPS]
      – Cache
      — Fixed various minor bugs
      – Safehouse
      — Fixed some trees showing as unlit
      – Mikla
      — Removed some decals
      – Santorini
      — Fixed various minor bugs
      – Nuke
      — Fixed pixel walking on rafters
      — Fixed a number of spots where C4 could be dropped and not retrieved
      — Fixed wallbanging values on trophy room wall
      — Rooftop to Silo jump distance increased slightly
      — Players can no longer defuse the bomb on A site from under the floor on B site
      — Flashbangs now correctly blind players behind toolsblocklight brushes

      Quelle: blog.counter-strike.net/index.php/2016/02/13639/