Release Notes for 6/24/2016

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    • Release Notes for 6/24/2016

      CS:GO schrieb:

      [COLOGNE 2016]
      – Added team stickers, player autographs, Pick’Em and Fantasy Games for Cologne 2016 CS:GO Major Championship.
      http://www.counter-strike.net/pickem/cologne2016
      – Added support for Cologne 2016 game authentication codes to allow third-party websites and applications to manage your Cologne 2016 Pick’Em and Fantasy Games without running the actual game client.
      — For more information on game authentication codes, visit: https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_PickEm_Fantasy_Management

      [GOTV]
      – Community GOTV relays will now reliably sign in to Steam and CS:GO backend when launched straight with +tv_advertise_watchable 1 +tv_relay addr:port.
      – GOTV relays will now correctly communicate their statistics about connected proxies and clients upstream and downstream.
      – Added convars commonly used in GOTV relay chains to common dictionary encoding.

      [SOUND]
      – Added sounds for players joining and leaving party lobbies.
      – Upgraded sound fidelity for Nova, Sawed Off, and XM1014 shotguns.
      – Molotov:
      — Fixed a bug where an in-hand fire sound would persist when a player was killed while holding a primed Molotov.
      — Upgraded sound fidelity for Molotov priming sound.
      — Reduced volume of in-hand fire sound for a primed Molotov

      [UI]
      – Added convar cl_spec_swapplayersides to flip display of competitive HUD to match teams seating on stage.
      – Spectator UI – Player panel now tints yellow or blue based on the team of the person you are spectating.

      [SDK]
      – Fixed broken flex data in studiomdl

      Quelle: blog.counter-strike.net/index.php/2016/06/14903/