Pre-Release Notes for 10/12/2016

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    • Pre-Release Notes for 10/12/2016

      CS:GO schrieb:

      The following changes are in the “” CS:GO Beta depot.

      -Removed player/C4 collision on windows in top of alt-mid apartments.
      -Weapons can no longer get thrown inside small cubby above underpass
      -Removed tiny gap in pit that allowed you to look towards arch without any risk
      -Can now jump on top of sandbags from CT side at top of Banana
      -Removed some unintended boost/exploit positions
      -Fixed some minor graphical bugs
      -Smoothed out movement when hugging the wall while going down stairs towards boiler
      -Added chalk to T spawn

      -Fixed a bug where players could jump higher than intended.

      -Sniper scopes now blur less when double-scoped.
      -Increased opacity on highly inaccurate/blurred scopes to make the crosshair more visible.

      – Added cl_drawhud_force_radar to render radar with cl_draw_only_deathnotices.
      – Doors are always networked to prevent peeks with high lag revealing players behind the door.