Release Notes for 10/25/2016

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    • Release Notes for 10/25/2016

      CS:GO schrieb:

      – Happy Halloween!

      – Fixed a regression where players did not fade to black after death with mp_forcecamera 1.
      – Added ability to accept friend requests from CS:GO main menu and to send friend requests from match scoreboard.
      – Fixed a case where player would sometimes not be placed in competitive matchmaking queue correctly on the very first search after starting up CS:GO which required stopping search and searching again. (Thanks “Trip” for helping with diagnosing the issue)
      – Fixed some instances where incorrect or missing reverb was being applied to sounds.
      – Latency to official datacenters is now always measured using Steam Datagram Relay.
      – A temporary griefing conviction assigned by Overwatch will now be elevated to a permanent conviction if the suspect had a previous temporary griefing conviction.

      – Minor bugfixes

      -Added a second set of steps up on A site
      -Made wallbangs through windows near A site balcony, A site hut/quad and T apartments towards bridge more consistent
      -Pipes in underpass can now be shot through
      -Pushed back stairs to graveyard to create more room for defending player
      -Made shader for fountain water cheaper to render on low settings
      -Prevent name-peeking through gap between pillar and wall in hut/quad
      -Fixed various graphical and movement bugs
      -Moved back grenade-clip in open door on A site